RESEARCH AND DEVELOPMENT

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Euroform RFS is a leader in the design of new teaching methods, innovative pedagogical tools and in the digital transformation in education.

Over the years, it has carried out numerous research projects:

Innovation and dynamic learning for caregivers, social workers and trainers specialized in physical education of elders

 

This project financed under the ERASMUS+ Program, Key Action 2 – Partnerships for cooperation, aims to :

  • increasing the extent of use of digital tools in the learning process for 5 organizations involved in education and training, including training for social care or kineto-prophylaxis from Romania, Bulgaria, Italy and Spain
  • increasing the knowledge in social care field of 13 trainers from the 4 countries, on the topic of active ageing and concrete techniques of wellness improvement of elders
  • increase the specific skills in elderly care and kineto-prophylaxis for 34 trainees and practitioners from the 5 partner organizations
  • increase the degree of attractivity of training in social care (elderly care) in the 4 mentioned countries, by creating best practices tools.

 

 

 

 

 

 

NET-ZERO Emission: Climate Change advocacy through green transportation(N-ZERO)

This project ”N-ZERO” is aimed at consolidating previous awarded Erasmus+ project ”SLATE”. Project N-ZERO takes it further to raising awareness & advocacy of climate change issues & promoting green transportation. Riding bicycles is part of European culture. It has also become an effective means to counter pollution and promote climate friendly means of transportation. In addition to this there are a number of activities taking place all across Europe, raising awareness and delivering incentives by governments to further the use of climate friendly modes. There has been an encouraging trend among civil society to passionately engage on issues that they are passionate about. They have been constantly using various platforms to raise awareness on green transportation and advocate some of the key challenges that the world is facing. These micro-involvements which are more organic have been a motivating factor to add to the already macro initiatives undertaken by multilateral organizations. But these scattered attempts can play a shared role in engaging and contributing in a more systematic manner by creating a platform for learning and engagement.

 

 

 

 

 

SLATE – Social Learning Through Low Carbon and Green Economy Opportunities in Climate Action

The SLATE Project aims to explore issues related to the environment, the climate and its changes. Indeed, the EU has proposed to reduce greenhouse gas emissions by at least 55% no later than 2030 in order to become climate neutral by 2050. To achieve this goal, it is essential to make the population aware and to intervene in educating institutions, organisations, but also small business owners, up to involving the entire population. Insufficient attention to these problems, in fact, may cause irreparable damage to our planet, which is, moreover, the one and only one we have. Therefore, it is crucial to raise general levels of awareness to facilitate behavioural change among the population and mitigate climate change.

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WINC2021: Innovative Validation of Acquired Experience Methodology for Immigrants

The WINC2021 project aims at meeting the needs of certification operators (validators), or future validators, working in adult education institutions to learn new methods in order to be able to certify migrants’ experiences, qualifications and skills and, consequently, to allow the latter a better socio-occupational integration. In this regard, the creation of a new instrument based on the national experiences of Validation of Acquired Experience (VAE) and supported by technological tools capable of overcoming geographical and spatial constraints appears to be an optimal solution capable of mitigate the current absence of uniformity in the certification of qualifications and skills in the European Union.

The newly conceived VAE methodology will allow a first recognition of qualifications, experiences and skills with a consequent improvement of the working conditions of validators and of migrants, allowing them to aspire to better personal and professional conditions, minimizing the possibility of remaining on the margins of the social life of the country of arrival.
The results expected to be achieved in the intermediate phase of the project match the project’s Outcomes. To be specific: -Availability of a unique VAE methodology useable by all migrants arriving in European countries (1); -Accessibility to a course and materials to train the operators who will use this validation system (2); -Availability of a technological tool (WIN-App) that can connect the validator and the migrant overcoming geographical and language barriers (3).
http://www.workinclusion2021.eu

 

 

360 REWIN-REsilient immigrant Women interventions for INclusion

360 REWIN aims to promote and develop specialized training programs for university students in psychology, social work, and health. The proper training for this type of professional is fundamental in intervention actions with victims of violence, in order to provide them with adequate care that is able to meet their most urgent needs. In other words, the project strives to have an impact on the inclusion of migrant women by training professionals who can identify women who have suffered gender-based violence within the migrant population and provide them with support.

The initiative thus aims to include women more in both the social context and the family environment through self-assisted and self-managed training.

The project will provide future graduates in psychology, health sciences and social work with new operational tools, and equip governments and NGOs working with the migrant community with useful means and digital training tools that will enable them to address this problem better and more efficiently.

 

 

 

 

 

ZWITCH (Zero Waste Training for Hotels & Catering)

In line with the Europe 2020 strategy and with the United Nations 2030 Sustainable Goals, this project aims to take concrete steps towards waste reduction and zero-waste in the Hotel and Catering sector. The main objective is to develop a new training module on “Zero-Waste” and a new e-learning platform, containing best practices, examples and a guidebook meant at encouraging the adoption of more sustainable habits in daily practice. Thanks to the project, teachers and trainers will gain knowledge on waste reduction and will be able to introduce practical gestures within existing courses and curricula. On the other hand, learners will be more aware of the zero-waste management and will become more employable on the current market.

The use of innovative pedagogical tools and digital technologies will allow the partnership to achieve the following key objectives: 

  • Raise awareness about the Zero-Waste management in the catering and hotel sector (including legislation); 
  • Deep understanding of new Zero-Waste management issues; 
  • Develop future professional activities in the direction of Zero-Waste; 
  • Strengthening sustainable employability and entrepreneurship.

      website: https://zwitchproject.eu/
 

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WIFI (Workshops for fight against illiteracy)

Functional illiteracy is an invisible problem present all over Europe, it is an obstacle to people’s autonomy, to accessing their civic and social rights, but also to accessing qualifications, returning to work, and adapting to changes in companies. Given the issue, this project proposes to create thematic workshops for illiterate adults. The idea is that through manual production or daily life gestures the target group can increase their basic skills and get out of a situation of functional illiteracy.

Project partners plan to achieve their goals through the implementation of the following activities: 

  • Organisation of a study circle involving experts in the field of functional illiteracy in a peer learning activity; 
  • A skills map in terms of precise indicators and descriptors to evaluate those who participate in the workshops; 
  • Creation of thematic workshops for the development of basic skills necessary to access the labour market or training activities; 
  • Development of a training module for trainers and teachers, containing precise curricular activities and exercises aimed at fighting functional illiteracy.

Mobile Culture

Mobile Culture is a project based on the premise that new
technologies enable people to express themselves and boost their
creativity, while improving their digital skills.
The project is aimed at educators and professionals working in
non-formal education programmes addressed to adults in cultural
institutions (GLAM) and NGOs. The objective is to provide cultural
trainers with practical knowledge on how to use technological tools
to develop artistic performances. To achieve this goal, the
partnership of 4 organisations will develop:
1. A Guide on Best Practices on new technologies and digital
tools in the cultural and artistic sector;
2. A Training Platform on the creation of online and offline
workshops and webinars and employing innovative
methodology for educational purposes;
3. A Digital Publication with articles, recommendations and
examples of high-quality workshops in the cultural and
artistic field;
4. An Online Course for non-formal education addressed to
GLAM/NGO professionals.

 

 

 

 

 

Digital Training and Education on Responsible Tourism Initiatives

Despite the effects of the Covid-19 pandemic in the world, the tourism industry is growing, and the attention is especially turned to sustainable tourism. This is the topic of the Erasmus+ KA2 project “Digital Training and Education on Responsible Tourism Initiatives”.

 

The goals of this project are:

  • to create awareness about responsible tourism, and in particular about its economic opportunities;
  • to stimulate specialized tourism, instead of mass tourism;
  • to support employment through innovative training approaches.

Web site: https://dtereti.com

GER-APP (Inactivity is not an option!)

The “GER-APP” project aims to promote social inclusion actions for the elderly, involving them as protagonists.
Objectives:

  • creating and promoting an innovative education system aimed at older people;
  • developing quality innovative tools (guidelines, programs, guides, etc);
  • contributing to the correct understanding of the EU value system and active aging;
  • promoting the Erasmus + program;
  • promoting intergenerational cooperation for the well-being of individuals and society as a whole and encourage networking among volunteers;

Main target groups: seniors, teachers and trainers belonging to adult education institutions and gerontology institutions, adult education institutions, volunteer groups and retirement associations.

Website: gerapp.eu

Blended VET

BlendedVET, aims at creating an online, flexible training for VET trainers who are willing to combine face to face and online instruction modalities. The project will be an answer towards helping VET teachers to transform existing trainings into blended learning or create blended learning trainings. More specifically, we aim to provide VET trainers with examples of existing blended learnings to inspire them, to give them methodology and guidance for developing their own blended learning based on their trainings they deliver. For this purpose, we will create a learning package in blended learning (so trainers can directly experience the methodology while creating their own content) and a training model which will allow to implement the teacher training in all VET centres and on any topics.
Main goals:

  • Promoting lifelong learning of VET teachers
  • Supporting the innovative approaches and digital technologies for teaching and training

Website: blendedvet.eu

Light and sound

The aim of the project is to create a professional training program for audio and lighting technicians in the field of entertainment through the exchange of experiences and study visits between different countries.

The target group is made up of: teachers, trainers who wish to develop their knowledge of the sound and lighting system in films, theater, concerts; students interested in pursuing a career in the entertainment industry as audio and lighting technicians.

Pagina Facebook: Light-and-Sound

 

FIN-LEG-LIT

Citizens of the EU suffer from their low level of financial and legal literacy which profoundly affects both the individual well-being and the economy of the member states and the EU as a whole. Taking into account the aforementioned context, the Financial-Legal Literacy for Europe (FIN-LEG-LIT) project aims the following objectives:

  • Developing a Manual (“Financial-Legal Literacy Manual for Europe”) of financial-legal education for trainers and adult learners
  • Launching and maintaining a financial-legal literacy Online E-learning Tool
  • Training of the financial-legal literacy trainers
  • Providing financial-legal literacy training to the low-income and/or low-skilled and/or low-qualified adult learners.

Website: finleglit.eu

MuseTeam - Emotional intelligence in learning processes to improve social inclusion

Its focus is on improving emotional intelligence through teamwork of students; allowing them to build parts or machines for Science and Technology Museum Presencial and / or Virtual.

Desing Thinking methodology used. The teaching method will be project – based learning that encourage interaction among people from a cooperative view, and in which the teacher becomes the guide to the training process.

 

 

 

 

 

 

 

 

European Network for Focus on Upskilling Pathways

The project concerns the exchange of good practices on a significantly new approach the path to improving skills.
The project will enrich existing knowledge, knowhow and practices of partner organizations from Italy, Poland, Greece, Portugal and Great Britain.
The goal of the project is to implement the Upskilling Pathways initiative.

European Network for Focus on Upskilling Pathway

plakat european network

National Report – Result 1

 

 

 

 

 

 

DIGIFARMER Developing Farmers' Digital Skills

DIGIFARMER is a project that aims at improving the digital skills and capacities of people working in agricultural regions.

Website: www.digifarmer.net

Network: www.network.digifarmer.net

Education Platform: moodle.digifarmer.net

Pagina Facebook: digifarmereu


ETT – NEXUS Empowering Teachers with Technology

Nexus is an innovative platform for English language teachers; the primary purpose is to establish an online connection between students and teachers, facilitating communication, evaluation and monitoring of learning processes. The platform will be launched shortly starting from the existing and already widespread worldwide XEROPAN mobile app.

Website: http://ittesmostegyesulet.com/empowering-teachers-with-technology/

 

 

 

 

 

 

 

 

European Partnership for Social Inclusion and Creation of Skills for Women Entrepreneurship E-learning

The “European Partnership for Social Inclusion and Creation of Skills for Women Entrepreneurship E-learning” project aims to develop tools to facilitate the actions of female entrepreneurship.

The impact of the project will be expressed mainly in two directions: on the one hand, the creation of Self-Development Tools, on the other hand, the development of a platform and a forum for sharing knowledge, good practices and exchange of ideas to support the female entrepreneurship.

Website: http://www.women-entrepreneurship.vtserver.eu/

Facebook Page: https://www.facebook.com/groups/2425505601051175/


STRACOV Strategic cooperation in the field of elderly care vocational training focusing on involvment of social-economic actors

The STRACOV project supports innovation in the field of elderly care training in four European countries: Romania, Bulgaria, Italy and Spain. Several Intellectual Outputs are planned, including:

  • A common innovative training curriculum for the integration of professional standards in the four countries;
  • A pedagogical support tool (an e-book with an ISBN code that includes an accurate selection of case studies, examples, analysis and best practices)
  • An online platform that represents a collaborative space to allow sharing of content, webinars and information on new learning opportunities in social assistance in Europe.

Website: stracov-elderlycare.eu

LANCET - Language learning through critical thinking tools: challenges and chances

The general objective of the project is to facilitate the development of critical thinking and the digital approach among students and teachers, strengthening a process of social inclusion to contribute to the construction of a peaceful and stable European society.
Language learning through digital tools and critical thinking promotes active social inclusion.

The project involves the exchange of best practices between three adult education/training institutions from Spain, Austria and Italy.

 

Website: escueladeidiomasronda.com/lancet-19-20/

 

 

 

 

BY FOREST EDUCATION

The Cooperation Project for Innovation and the Exchange of Good Practices includes 3 main areas of intervention:

  1. adult education: expanding learning opportunities through non-formal and informal training activities
  2. social integration: developing learners’ social skills and competences through the potential of Europe’s natural and cultural heritage
  3. social and educational value of European cultural heritage: deepen the riches and potential of biodiversity and European rural environments

 

Partner countries: France, Italy, Poland, Romania

 

Website: byforesteducation.com

 

 

STET Slow Tourism and E-Tourism : prepare for change for the close future

The project intends to develop the European Community of Slow Tourism through the design and implementation of a web platform within which it is possible to participate in a Forum and follow remote-training courses for operators and practitioners of slow tourism. The courses are conducted in cooperation with the Universities of Madeira and the Balearic Islands.

Website: http://slowtourismacademy.vtserver.eu

WINE Promoting Wine Tours Destinations Through Contemporary Media Platforms

Winetrips.eu aims to develop a new and exciting way to learn and share information about wine tourism destinations. This is intended to do so through the development of a web platform, including a part dedicated to promotion of the territories and a part dedicated to e-learning training.

Website: www.winetrips.eu

 

 

 

 

 

 

 

 

 

Talent 4

Talent 4 is an innovative project that uses playing and creativity to bring out the natural skills and talents of the people who participate. It is meant to be a guiding tool to help young people enter or re-enter the job market, cultivating vocations, interests and attitudes. Originally developed in the context of the UK criminal justice system, the project is now present in Bulgaria, Italy, Lithuania, Malta, Romania and Spain.

(http://www.talent4.org/index.aspx).

The intervention is co-funded under the Community Lifelong Learning Programme.

Best VET

New competences for VET professionals to shift to using learning outcomes contracts and online Learning Management Systems. The Best VET project led to the implementation of a practical guide for the transfer of quality development systems from the highest education sectors to the European VET centres and staff, enhancing the sharing of best practices in processes of mentoring, learning contract and learning management

(http://bestvet.eu/).

The intervention is co-funded under the Community Lifelong Learning Programme.

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